Recent posts


1 minute read

In any 3D game you’re likely to encounter a situation where you want to do a time-based feature. For example, moving an object or character X units per secon...

Collisions in Unity

1 minute read

The aim of this post is to summarize: What’s required for collisions in Unity How to setup some basic collision detection When OnTrigger and ...

Homelab v3.0

2 minute read

Background Since I was a kid, I’ve always loved the idea of having a “server” at home - even if I couldn’t justify the electricity cost :)

Perforce the Powerful

less than 1 minute read

What is Perforce? Perforce is a centralized verson control system (i.e. there is only one central location of the project - depot).